Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

  • Devial@discuss.online
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    2 个月前

    I’m not a fan of gen AI either, but this feels like taking it a bit far. Getting pissed over them using gen AI for placeholder art, that was then replaced by human art in the release feels utterly ridiculous.

    • fistac0rpse@fedia.io
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      2 个月前

      It’s probably more that they said that they did not use gen AI when they did, even if it was quickly patched out

    • Hawk@lemmy.dbzer0.com
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      2 个月前

      It’s a gray zone in my opinion.

      The final art will still be based on the AI (read: stolen) art. Where do you draw the line between a unique piece of art and copying existing art?

      • Chozo@fedia.io
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        2 个月前

        The final art will still be based on the AI (read: stolen) art.

        You’re making assumptions both of the developers’ workflow, and of their AI models.

        • Hawk@lemmy.dbzer0.com
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          2 个月前

          Rivers don’t flow up the mountain, let’s not kid ourselves that there is “innocent” AI usage in this context.

      • Archr@lemmy.world
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        2 个月前

        God forbid anyone uses anyone else’s art as a reference. /s

        The answer to your question is whether they drew the art/wrote the code themselves. Ie. Not tracing or just renaming variables.